Genre Humble Bundle

There’s a great offer currently on at Humble Bundle

There are three tiers, $1, $8 or $15 with a great selection of genre books available for download, including Ellen Datlow’s Best Horror of the Year Volume 1, Neil Clarke’s Best Science Fiction of the Year Volume 2 and many others, up to 20 titles in the largest Bundle.

As ever, Humble will donate some of this to charity and you have the option to choose a charity to support with your donation so it’s a great deal and a worthy cause.


End of Summer 2017 gaming update

So Summer has been very busy work wise and though I’ve had time for gaming at night I’ve not had a great deal of time to blog about it so I thought I’d post here to recap what I’ve been up to.

Lord of the Rings Online

LOTRO – Jestro at Mount Doom

After a self-imposed exile of several months from my favourite MMO, returned to Middle Earth after  Turbine let go of it and Standing Stone games took over and I haven’t regretted it one bit. After burning out on Gondor, arriving in Ithilien was a breath of fresh air and the subsequent release of Mordor has kept me hooked. Running regular Roving Threats runs in the Wastes felt worthwhile, giving lots of useful currency for gear and reputation and despite doing it daily on several characters for some time, did not feel grindy and was a lot of fun. Mordor has ramped up the difficulty level, so even my best geared, level capped character, Jestro the Hobbit Hunter, needs to enter with care. I also set myself the challenge of leveling Jodri the RuneKeeper from level 45 to cap, but on the release of Mordor only made it to 85 and got distracted by the new shinies.

Diablo 3 
Diablo 3 – Sir Davvos

On launch of the newest season, I decided to dip back into Diablo 3 with a new character. I’m a latecomer to this game and have only participated in 3 previous seasons and have still not completed an entire season journey, a series of tasks to obtain new cosmetic gear and other goodies. This time round I’m running a Crusader and recently completed the storyline so now working up to level 70. This game is giving me a lot of interesting challenges and where I previously hadn’t hunted builds for the best experience, I have found myself watching videos to learn to gear this class in the most effective way.

Another game I was late to come to, as I’m not a huge fan of FPS games, but I picked this up on sale and I love it, at least in small doses. I’ve discovered that healing is most satisfying for me, so I gravitate to Mercy. I also dipped into the Summer Games event and playing a little LucioBall, a kind of 3-a-side soccer game using the character Lucio and his sonic gun, which led me to try out that character as a healer too. I’ll definitely be playing this game for a while to come.

Steam Summer Sale
This year I grabbed a few games on the cheap in the summer sale on Steam.
Five Finger Death Punch

Five Finger Death Punch is a fun little game, expanding on those mini games from a few years ago where you have a stick man samurai. The game is a lot more detailed with various weapons to pick up to decapitate and generally maim enemies.

Cannon Fodder 3

Cannon Fodder 3 is an awesome update on the great Cannon Fodder games on the Amiga in the 90’s. I recently played Tiny Soldiers on iOS and this is similar, run a number of soldiers around an enemy base and blow things up!

Neighbours from Hell I’ve not yet tried, but I remember it looking awesome when I grabbed it and I must make a note of giving it a try.

The Call of Cthulhu by H.P. Lovecraft,The Folio Society 2017 edition. Book review

The Call of Cthulhu & Other Weird Stories
by H.P. Lovecraft The Folio Society edition 2017
The Call of Cthulhu and other Weird Stories by H.P. Lovecraft, The Folio Society 2017, hb £75, Limited Edition £345, Website

Most horror fans have heard of H.P. Lovecraft, creator of what became known as The Cthulhu Mythos, and in particular perhaps his most famous story, The Call of Cthulhu, so I won’t go into detail of the stories here.

Instead, let’s focus on this incredible edition released by The Folio Society. I was kindly sent a copy of a base edition, a thing of beauty in itself, bound in cloth and blocked with a design by the book’s artist, Dan Hillier who also provides some incredible illustrations that reflect the madness of the stories. Dan is known for illustrating some of Neil Gaiman’s most beloved books. It is a tome worthy of the Necromonicon itself. The book is prefaced by the legendary Alan Moore, comic book writer, performer and Magician.

Illustration by Dan Hillier from The Folio Society edition of 
The Call of Cthulhu & Other Weird Stories 
by H.P. Lovecraft © Dan Hillier 2017
In addition to this beautiful tome, The Folio Society are also releasing a limited edition of 750 copies, bound in eco-simulated leather. The end-papers are hand marbled and comes in a magnetic presentation box, covered in blocked cloth and lined with blocked metallic paper. In addition to the black and white illustrations, it also contains 8 black and gold mandalas. This edition also contains a limited signed print by the artist.

Almost secondary to the presentation are the stories themselves – Dagon, The Statement of Randolph Carter, Facts Concerning the Late Arthur Jermyn And His Family, Celephais, Nyarlathotep, The Picture in the House, The Outsider, Herbert West – Reanimator, The Hound, The Rats in the Walls, The Festival, He, Cool Air, The Call of Cthulhu, The Colour out of Space, The Whisperer in the Darkness, The Shadow over Innsmouth and The Haunter of the Dark.
Illustration by Dan Hillier from The Folio Society edition of 
The Call of Cthulhu & Other Weird Stories 
by H.P. Lovecraft © Dan Hillier 2017

The Call of Cthulhu & Other Weird Stories (Limited Edition)
by H.P. Lovecraft, The Folio Society 2017

All in all, this is a must for any fan of Lovecraft or serious horror collector and the base version alone would look incredible on any coffee table or bookshelf.

LOTRO Anniversary 2017. How to get those Niels’ Bounties.

As The New LOTRO Anniversary Festival Requires Characters To Complete Niels’ Esteldin Bounties, I Thought I Should Repost This From My Old LOTRO Blog. Some Of The Numbers Might Be Out Of Date, But If You Haven’t Done These Before, It Should Help.

Affectionately known by the Defenders of the Right as simply The Bounties, any call of such on kin chat sets hearts racing as everyone leaps on their 55+ toons to join in.
Simply put, this is a series of 5 daily quests, where the adventurers are set on a path from the Misty Mountains to North Downs via Trollshaws, The Shire and Forochel on an epic battle against 5 five fearsome creatures.
In this post I endeavour to make these quests clear for those that haven’t yet done them, and give newcomers an idea of what to expect.

This is Niels. He can be found in pretty much the central square of Esteldin, and offer’s the five bounty quests required to kick start the fun.
As the quests can be easily shared, it makes sense for one character to grab these, preferably the hunter, who will prove invaluable to the fellowship in these quests.

Once the quests are obtained, the first point of call is the camp in the Misty Mountains. The order is by no means set in stone, though my personal preference is to start in the Misty Mountains as this is the hardest and if you can handle this one, the others will be simple.
The camp site is just south of Helegrod and North of Gloin’s camp, this acts as the perfect muster point to gather the fellowship together. For Hunters that regularly run these quests, having this set as your campsite can prove a great time saver.

Once everyone is together, the fellowship need to make their way to High Pass (27.8S, 5.3E) and the lair of Rothlug – The Drake of Storms.
He is an Elite Master Drake with fire damage attacks, and 36k Morale. One point to note when dealing with him is he will throw you off the edge of the mountain if you’re not careful, so keep you backs to the wall and hit him with all you’ve got.
As with all the quests here described, loot and run to a safe distance, respawn is fairly quick.
Once you are sure everyone has looted and is together, the hunter can port to the next location, Ost Guruth. From Ost Gurth, take a slow horse to Thorenhad then part way through the Trollshaws, leap off your mount.

Look for the point where you enter a valley as that is the best point, but keep an eye on the quest arrow and you’ll have a good idea. From there, it’s a short run north until you find the statues of Tom, William and Bert, the trolls that Bilbo encountered and were turned to stone. Step beyond the statues and your next quarry will appear, Dhit the Troll.

Dhit is fairly easy pickings compared to the previous encounter, so do your stuff – slay, loot and run away to a safe distance before respawn.
Next port is to Michel Delving in the Shire. From there, it’s a short ride north into the marshes to find Mangemaw.

This giant wolf sits on a hill and is probably the easiest of the five. Kill, loot, run.

Next up is Suri Kyla in Forochel. From there you need to take a fast stable horse to Kuru Leiri. It’s possible not everyone will have this travel route in which case the easiest method is to summon once the party get there, but the route can be achieved by completing the quest, Frozen War which is obtained from Vamma in the main tent in Suri Kyla.
Once at Kuru-Leiri, it’s a quick run to the east to find the cave of Farathlug.

As the mobs in Forochel might be green to anyone at 55-56 you might have a few pulls, so dispatch them before approaching the cave. The cave itself is protected by 2 Ice Worms which need to be killed before Farathlug makes his appearance, but once he does, kill, loot and run.

Final port of call is Evendim. From Tinnidur, take a slow horse to Esteldin or Trestlebridge, as again you will jump off part way. The point to jump is a couple of bends after you pass through the gate of Evendim into North Downs. Again, keep an eye on the quest tracker and you can’t go wrong.

In a small abandoned ruin, Morrafn sleeps. Take out a couple of trash mobs before he shows himself, then let loose. Kill, loot, run.
That’s it! Now all you need is to port back to Esteldin, and in to Niels and get your rewards.
And now the here’s the reason for doing this
Rothlug. Simple Heritage Rune of Learning 35,000 + 6259 item exp
Dhit. Simple Rune of Lore 22,500 + 6259 item exp
Farathlug. Simple Rune of Learning 15,000 +6259 item exp
Morrafn. Worn Rune of Knowledge 10,000 +3779 item exp
Mangemaw. Worn Rune of Knowledge 10,000 +3779 item exp
So overall that’s 26335 Item Exps plus 92500 xps for specific weapons. For half an hours work! What are you waiting for?

Inkitt launch writing contest for first time authors

Inkitt new boutique publishing house, have launched a writing contest and you could get your first novel published if you win! 

Their first novel launched in mid-2016, and since then they’ve published eight books, seven of which became Amazon Bestsellers in their categories and ranked Top 100 among the four million books on Amazon. 

What Do You Win?
  • We Invest Minimum $6,000 in Your Book Marketing
  • A Dedicated Marketing Team
  • Professional Editing & Cover
  • 25% Royalties

Cover Reveal – RPG Tie In Novel – Myth of the Maker by Bruce R Cordell

Something exciting today – a cover reveal for the upcoming Myth of the the Maker by Bruce R Cordell!

Click on the image for an advance excerpt of the novel.

About Myth of the Maker

The mind-expanding novel that seeded The Strange RPG, for all fans of inventive science fiction and fantasy.

Carter Morrison didn’t want to kill his friends, or himself, but he had a good reason. It was either them, or the end of all life on the planet: their sacrifice saved the world.

Not that anyone knew it, until Katherine Manners stumbled over a melting man in a computer room clutching a message of doom from another world.

Myth of the Maker is a tie-in novel to Monte Cook and Bruce R Cordell’s The Strange RPG


UK April 6 (ISBN 9780857666499)

US April 4 (ISBN 9780857666505)  

EBK April 4 (ISBN 9780857666512)

About Bruce R Cordell

Bruce R Cordell is an award-winning writer working as a Senior Designer at Monte Cook Games, where he is an author for The Strange and Numenera roleplaying games. Before that, he wrote for Dungeons & Dragons over four editions and nine novels set in the bestselling Forgotten Realms setting.

About The Strange 

Monte Cook and Bruce R. Cordell, in their first major collaboration, bring you The Strange. It’s an RPG set on Earth, in the modern day. But a few people—a very few people—have discovered how to travel to other places. They call them recursions, and they’re like limited pocket dimensions with their own laws of reality, connected to Earth via a dark energy network beneath the normal matter of the universe. A dangerous, chaotic network they call the Strange.

Recursions spawn from the myths, legends, and fiction of humanity, so the setting of virtually any story, film, or novel could form a recursion, as could any mythical realm or place of legend. They aren’t entire parallel universes—they’re limited in scope, rarely larger than a continent and sometimes not much bigger than a city block. Often the denizens aren’t even self-aware, but are little more than automatons going through the motions of their fictional world.

But sometimes, in the larger or more mature recursions, they have the spark: Self awareness. Sentience. The ability to form their own motivations and agendas.

And some of those beings understand that they aren’t alone in the Strange. Some of them know about Earth, and the limitless universe beyond it. And some of them are very, very dangerous.

In our own world, there are individuals who secretly travel to these recursions—perhaps for adventure, perhaps for profit. But there are others with more nefarious motives,
and conspiratorial organizations operating in the shadows, looking to exploit the Strange and its recursions for their own ends. And some of them are also very, very dangerous.

Your character is quickened; you’re one of the ones who can travel into Earth’s shoals to discover and explore the seemingly limitless recursions around our world. Oz. Barsoom. Asgard. The Dreamlands. The Victorian London of Sherlock Holmes. The setting of your favorite novel or movie. Worlds even more exotic or bizarre, driven by laws of magic, psionics, or weird science. When you visit these worlds, you adapt to them, taking on some of the physical aspects and knowledge of the natives. You become, in part at least, a different version of yourself.

What will you find when you venture into Earth’s shoals? And what will find you, as you travel into The Strange.

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