Blaugust2019:Return to over the table RPGs – The Birth of a New GM

It’s scary to realise that it has been close to 30 years since I had the opportunity to role play over the table. Since leaving home in the late 80’s, my RPG activities have been restricted to Play by Mail and Play by Post games in which I’m generally always the GM, however now, as my daughter approaches the age at which I discovered Dungeons and Dragons, I thought it was time to introduce her to the hobby.

After some research, I found that the market now has a number of kid-friendly games, something that didn’t exist back in the 80’s and I stumbled across Hero Kids which works perfectly as an introduction for youngsters. The system is simple enough, using d6’s for combat and skill tests and a simple selection of character classes. After a few simple scenarios, we delved into more complex rules, with magic items, level advancement and new skills and spells giving greater customisation.

It was after maybe four or five adventures, that my daughter told me she wanted to run an adventure for me. I was sceptical, thinking she’s not seen enough to take on the GM mantle but I gave her the chance. She then sat and wrote a 3-4 page document, along with maps, monsters, puzzles and treasure.

When she started, she thought playing through would only take ten minutes, but this turned out to be a full one hour adventure (about normal for Hero Kids) and I was stunned, she was a natural. She’d carefully thought out the scenario, planned the encounters and even voiced the main villain. It was awesome!

I’m sure as she gets older and dives into more complex systems, she’ll get to explore more ways to GM and I hope this allows her to be as creative as possible and bring others into the hobby as I have over the years.

Blaugust 2019 begins!

Over the last few years, I have been involved with Blaugust, a community effort, happening every August, created by Belghast of Tales of the Aggronaut, to encourage blogging particularly among gamers. This always acts as a booster for me, bringing me back to my blog and writing more. In theory, I would love to blog daily but time doesn’t always allow though I am playing as many games as ever so should post perhaps more than I have in recent months.

When I combined all my personal blogs, this site started to include interests other than gaming, notably gardening, which I do in my free time and indie horror fiction, something I have a close connection to with my work in the British Fantasy Society as their Indie Press reviews editor. So if you’re just here for gaming, feel free to ignore anything that doesn’t interest you, but it’s just easier to lump everything under the Knifesedge banner, so it’s all here.

If you’re interested in signing up to blog, pop over to Bel’s post  and you’ll also find a list of other participants if you want to find your new favourite blogger!

 

H1Z1 Just Survive Update

survice

Although H1Z1 Just Survive, the survival portion of the game by Daybreak Games has been sunset, there may be some good news of the horizon. From an email today:

Dear Survivors,

As we announced back in August, we’ve made the difficult decision to sunset Just Survive on Wednesday, October 24 at 11 a.m. PT. All game servers will be coming offline at that time, and the game will no longer be available for play. For answers to some of your frequently asked questions regarding the Just Survive sunset, please read this article.

While this chapter for Just Survive has come to an end, we are discussing the possibility of allowing our partner and developer of Z1 Battle Royale, NantG Mobile, to bring Just Survive back online and take over development of the game sometime in the future. Should we have further information to share regarding that matter we’ll be sure to inform you accordingly.

Thank you again for the countless hours of fun across Pleasant Valley and Badwater Canyon – we appreciate your support and dedication to Just Survive.

If this happens, I’ll be very happy. Although I haven’t played regularly, I did like to jump in for hours at a time and the base building element was really beginning to grow. I was hoping for a time where servers weren’t continuously wiped and bases would stay put.

Here’s hoping NantG see the sense in bringing the game back to (un)life.

Durin’s Day in LOTRO

So this weekend is the time of Durin’s Day in Lord of the Rings Online and there’s a Deed available if you visit the monument in Erebor where the thrush tapped on the stone on Durin’s Day, when the light of the setting sun revealed the secret door (in The Hobbit) The deed is available until Monday 22nd October, 2018.

I visited on several characters before taking my Captain, Diaspora there and summoned a load of characters to claim the deed (while promoting the Charity LOTRO Twitch stream, currently raising money for Extra Life)

I got this lovely shot on Diaspora, showing the spot and the one place in LOTRO where you see the sun and the moon at the same time.

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