#Blaugust2019 – New Organised Play Campaign from Chaosium

Call of Cthulhu has been in my life for many years. Whether as fiction; the Cthulhu Mythos being classified a genre unto itself thanks to the work of HP Lovecraft and those that followed or in roleplaying form, the RPG Call of Cthulhu produced by Chaosium is currently in its 7th Edition and is currently having something of a renaissance thanks to its introduction of a one-shot on popular podcast show, Critical Role

I have been running Call of Cthulhu Campaigns in my play by post sites for many years and today I got some exciting news, a new “Organised Play” Campaign is coming later this year. These are designed for GM’s that play publicly to introduce players to the game, often at conventions, and are available to insiders, part of the “Cult of Chaos” – GM’s that apply for this honoured position. I have been playing their last campaign of this nature on Gamer’s Plane – A Time to Harvest and the introduction of another campaign is great news, especially if the quality of the stories are as excellent.

Entitled Flotsam and Jetsam, this campaign is a four-part serial, and introduces the journal, Strange But True! and presumably, the investigators will be employees of the newspaper.

STRANGE BUT TRUE! is a weekly newspaper publishing “true” accounts of the bizarre, the weird, and the frankly unbelievable. Elijah Cleaver, the chief editor and publisher, may have a taste for the outlandish, but he knows that the world is filled with darker secrets than most of his readers could care to imagine. When he can, he uses the resources of his newspaper and its loose network of investigators to uncover the truth and present it to an incredulous readership. Whether or not such investigations result in a publishable story, Cleaver hopes to, at least, make the world a safer place.

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#Blaugust2019 – LOTRO goals

LotRO_604x423As most of my PC gaming time is currently dedicated to a single game, The Lord of the Rings Online, I often think I should organise my goals for my characters in the hope that I might focus on them instead of wandering off into random dailies and instances. I am also levelling a couple of new characters with my daughter but not too concerned about goals for them. Other alts will be on the backburner while the three mains get to scratch.

What better place to hash this out than my blog. This is more for my benefit than anyone else’s but hey, it’s good to share!

Jestro – Hobbit Hunter

Current level 120

Goals

  • Complete steps required to get all class points.
  • Max out virtues (45 left)
  • Max out legendary items – Scrolls needed Bow 33/Dagger 35
  • Complete Anduin Vales Zone
  • Achieve Kindred with Iron Dwarves and Beorning Faction

Brandenhelm – Human Loremaster

Current Level 120

Goals

  • Max out legendary items – Scrolls needed Staff 58/Book 217
  • Achieve Kindred with Beornings
  • Work on Iron Dwarves Dailies
  • Max out Virtues (35 left)

Pinhealer Elf Minstrel

Current Level 116

Goals

Get to level 120

  • Get gear for level 120
  • Max out Jewellery crafting tier

Blaugust2019 – Play by Post update

It’s been a while since I wrote about my RPG gaming over at Gamer’s Plane. The site is stronger than ever and since I joined, the play by post games I’ve been running have gone from strength to strength.

Note that this may contain spoilers for specific adventures (though as some of them are over 30 years old, I think it’s safe to post)

Warhammer: The Enemy Within

Warhammer Fantasy Roleplay was always a favourite of mine and my decision to resurrect this classic campaign in Play by Post form was a good one. Following the adventures of Airandille the Elven Initiate, Tobias the Bounty Hunter and Piter the Mighty – former soldier, among others, the party have travelled to the town of Bogenhafen for the annual Schaffenfest. They have currently uncovered a plot involving cultists, the trading families of the town and demons.

Warhammer: The Ashes of Middenheim

This is the first part of the Paths of the Damned campaign, original released with Warhammer 2nd Edition. I have converted it to good old first edition and it’s running smoothly. This campaign involves Laurellia the Elven Targeteer, Rufus the Smuggler turned Fence, Eldryn and Elven hypnotist and others as they escorted a group of refugees from a village destroyed by chaos hordes, to Middenheim, a city also suffering after its own assault by the forces from the north. On arriving in the city, they became involved in a murder investigation, tracking a skaven assassin deep underground and successfully defeated a whole group of the chaotic rat men.

Call of Cthulhu: A Time to Harvest

This campaign has been running for some time and the team of investigators led by survivalist Mathis Steele have discovered the mysterious brain-stealing Mi-Go, aliens from the 9th planet. Having infiltrated one of their bases in the Vermont hills and rescuing a number of captured folks, the team are headed back through the worst storm in history, to the disturbing town of Cobb’s Corners.

Call of Cthulhu : The Shadows of Yog Sothoth

Another long-running campaign, this game predates Gamer’s Plane and at this stage has been running for well over ten years. Millionaire playboy, Hal Green and his friends are currently in the Scottish village of Cannich and have uncovered a coven of witches who are seeking three parts of an unusual artifact. Our heroes have discovered two parts, and are racing to find the third before the coven does.

Call of Cthulhu: The Dreaming Ward

This game has been a series of one-shots rather than a long campaign and follows the adventures of Luis Karabekian, Larry Getz and Marc Armando. They are currently investigating a hospital studying dream therapy and have found themselves dragged into the Dreamlands, a dream-like dimension where nightmares are real.

Gamer’s Plane has a huge selection of games and new games opening up every day. If you ever thought about roleplaying but never had the chance to play over the table, why not check out play by post? It’s great fun and it’s a wonderful welcoming community.

Blaugust2019:Return to over the table RPGs – The Birth of a New GM

It’s scary to realise that it has been close to 30 years since I had the opportunity to role play over the table. Since leaving home in the late 80’s, my RPG activities have been restricted to Play by Mail and Play by Post games in which I’m generally always the GM, however now, as my daughter approaches the age at which I discovered Dungeons and Dragons, I thought it was time to introduce her to the hobby.

After some research, I found that the market now has a number of kid-friendly games, something that didn’t exist back in the 80’s and I stumbled across Hero Kids which works perfectly as an introduction for youngsters. The system is simple enough, using d6’s for combat and skill tests and a simple selection of character classes. After a few simple scenarios, we delved into more complex rules, with magic items, level advancement and new skills and spells giving greater customisation.

It was after maybe four or five adventures, that my daughter told me she wanted to run an adventure for me. I was sceptical, thinking she’s not seen enough to take on the GM mantle but I gave her the chance. She then sat and wrote a 3-4 page document, along with maps, monsters, puzzles and treasure.

When she started, she thought playing through would only take ten minutes, but this turned out to be a full one hour adventure (about normal for Hero Kids) and I was stunned, she was a natural. She’d carefully thought out the scenario, planned the encounters and even voiced the main villain. It was awesome!

I’m sure as she gets older and dives into more complex systems, she’ll get to explore more ways to GM and I hope this allows her to be as creative as possible and bring others into the hobby as I have over the years.

Blaugust 2019 begins!

Over the last few years, I have been involved with Blaugust, a community effort, happening every August, created by Belghast of Tales of the Aggronaut, to encourage blogging particularly among gamers. This always acts as a booster for me, bringing me back to my blog and writing more. In theory, I would love to blog daily but time doesn’t always allow though I am playing as many games as ever so should post perhaps more than I have in recent months.

When I combined all my personal blogs, this site started to include interests other than gaming, notably gardening, which I do in my free time and indie horror fiction, something I have a close connection to with my work in the British Fantasy Society as their Indie Press reviews editor. So if you’re just here for gaming, feel free to ignore anything that doesn’t interest you, but it’s just easier to lump everything under the Knifesedge banner, so it’s all here.

If you’re interested in signing up to blog, pop over to Bel’s post  and you’ll also find a list of other participants if you want to find your new favourite blogger!

 

H1Z1 Just Survive Update

survice

Although H1Z1 Just Survive, the survival portion of the game by Daybreak Games has been sunset, there may be some good news of the horizon. From an email today:

Dear Survivors,

As we announced back in August, we’ve made the difficult decision to sunset Just Survive on Wednesday, October 24 at 11 a.m. PT. All game servers will be coming offline at that time, and the game will no longer be available for play. For answers to some of your frequently asked questions regarding the Just Survive sunset, please read this article.

While this chapter for Just Survive has come to an end, we are discussing the possibility of allowing our partner and developer of Z1 Battle Royale, NantG Mobile, to bring Just Survive back online and take over development of the game sometime in the future. Should we have further information to share regarding that matter we’ll be sure to inform you accordingly.

Thank you again for the countless hours of fun across Pleasant Valley and Badwater Canyon – we appreciate your support and dedication to Just Survive.

If this happens, I’ll be very happy. Although I haven’t played regularly, I did like to jump in for hours at a time and the base building element was really beginning to grow. I was hoping for a time where servers weren’t continuously wiped and bases would stay put.

Here’s hoping NantG see the sense in bringing the game back to (un)life.

Durin’s Day in LOTRO

So this weekend is the time of Durin’s Day in Lord of the Rings Online and there’s a Deed available if you visit the monument in Erebor where the thrush tapped on the stone on Durin’s Day, when the light of the setting sun revealed the secret door (in The Hobbit) The deed is available until Monday 22nd October, 2018.

I visited on several characters before taking my Captain, Diaspora there and summoned a load of characters to claim the deed (while promoting the Charity LOTRO Twitch stream, currently raising money for Extra Life)

I got this lovely shot on Diaspora, showing the spot and the one place in LOTRO where you see the sun and the moon at the same time.

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